EchoOps
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## EchoOps — Stealth Signal Hunt
Pilot a stealth drone through hostile zones, tracking hidden signals and dodging relentless threats.
Each run is a replayable hunt where smart scans and quick decisions keep missions fresh.
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### 🎯 Objective
Pilot the drone, scan the map, and identify all mission objectives before time runs out.
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### 📡 Target Types
| Type | Behavior |
|-----------------|----------|
| **Enemy** | Emit scans, detect you, and actively hunt or sabotage your drone if exposed |
| **Ally** | Emit friendly signals and guide you toward nearby points of interest |
| **Intel** | Emit trackable signals; often required for mission completion |
| **Hazards** | Emit signals but do not chase |
| **Neutral** | Silent; must be discovered via direct scanning |
| **Broken Drones** | Emit salvage signals and hint at nearby targets |
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### ✅ Win Condition
Identify all required objective targets within the mission time.
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### ❌ Lose Condition
- Timer reaches zero
- Enemy sabotages your drone
- Collision with a hostile target
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### ⚠️ Disclaimer
Rewards are placeholder progression. Future updates will include upgrades, deeper progression systems, and expanded gameplay.
| Status | Prototype |
| Platforms | HTML5 |
| Author | Nirmal Cardoza (nicardo) |
| Genre | Strategy |
| Made with | Unity |
| AI Disclosure | AI Assisted, Code, Text |






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